The visuals are both appealing and effective, and the sound design is cute too! What I love about the gameplay is that it's easily picked up and learned but gets even more layered and challenging as new elements are added--it's deceptively simple, in the best possible way. Well done!
I played 30 levels and then Chrome unloaded the tab, and now I'm sad that I have to do 90 clicks and wait for 30 level start animations to get back to where I was. Can you just make a full level select grid?
Hi! :D Congrats with your shared 8th place on the Ludum Dare, that's a real achievement. You made a game that's lots of fun and has really cute animation. I'm playing it now for myself but I put it in my top 10 Ludum Dare compilation, here's the video:
Watch the entire video to see previews of all 10 LD overall winners. Your game starts at 2:30. Thanks for making this, I hope you get a lot of coverage.
I really like this game, I think it has a lot of potential for mobile devices. You should get a port to iOS going too. The concept is really cool. Good job!
Thanks for the praise. I'd love to get an iOS port going too. I don't have an OS X device to compile on, but my colleague does and I believe the game works on iOS, the only issue is I'm not sure of a good distribution method for such an early stage. Any suggestions?
Thanks. We're looking into a general solution we can use. It probably won't be as easy as downloading an APK is for Android, but perhaps we can find something workable. At worst, I'm working on an HTML5 build, which should serve as an intermediate solution :)
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My favorite puzzle game ever. I love this!!
cool=)
I really like the simplicity of the game.. The graphics, the sounds, and the difficulty...at times.. :P
And congrats with the Ludum Dare rankings! OUO Awesome job!
The visuals are both appealing and effective, and the sound design is cute too! What I love about the gameplay is that it's easily picked up and learned but gets even more layered and challenging as new elements are added--it's deceptively simple, in the best possible way. Well done!
Smooth, simple, very nice!
Great game! A lot of fun, cool colors and great way to increase difficulty and complexity.
I played 30 levels and then Chrome unloaded the tab, and now I'm sad that I have to do 90 clicks and wait for 30 level start animations to get back to where I was. Can you just make a full level select grid?
Fortunately one already exists! Just select the menu in the top left and then the "leave" option. Sorry it wasn't obvious! :)
Also, you might find that the arrow keys are easier to use than dragging on desktop/laptop ;)
Hi! :D Congrats with your shared 8th place on the Ludum Dare, that's a real achievement. You made a game that's lots of fun and has really cute animation. I'm playing it now for myself but I put it in my top 10 Ludum Dare compilation, here's the video:
Watch the entire video to see previews of all 10 LD overall winners. Your game starts at 2:30. Thanks for making this, I hope you get a lot of coverage.
I really like this game, I think it has a lot of potential for mobile devices. You should get a port to iOS going too. The concept is really cool. Good job!
Thanks for the praise. I'd love to get an iOS port going too. I don't have an OS X device to compile on, but my colleague does and I believe the game works on iOS, the only issue is I'm not sure of a good distribution method for such an early stage. Any suggestions?
Hmmm... Maybe emu4ios? They host applications on their site, I'm pretty sure.
Thanks. We're looking into a general solution we can use. It probably won't be as easy as downloading an APK is for Android, but perhaps we can find something workable. At worst, I'm working on an HTML5 build, which should serve as an intermediate solution :)